Claim Kingdoms | White Goblin Games | Card Game | Nl En
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  • Claim Kingdoms | White Goblin Games | Card Game | Nl En
  • Claim Kingdoms | White Goblin Games | Card Game | Nl En
  • Claim Kingdoms | White Goblin Games | Card Game | Nl En
  • Claim Kingdoms | White Goblin Games | Card Game | Nl En

Claim Kingdoms | White Goblin Games | Card Game | Nl En

€16.20
Tax included

Expand your influence, rule the kingdom, and shape your destiny in Claim Kingdoms, a strategic tile-laying game with captivating gameplay and rich lore.

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Take command of a small region tucked away in a remote corner of the kingdom and prepare to reshape your destiny by expanding your influence. In Claim Kingdoms, a captivating tile-laying game set in the Claim universe, you'll collaborate with valiant knights, friendly gnomes, mighty dragons, and an array of other inhabitants of the land. Harnessing their unique abilities and strengths, you will rise to govern the largest territory in the kingdom.

During your turn in Claim Kingdoms, you'll embark on a series of steps in the following order:

Strategically place a card within the playing area, strategically selecting the ideal spot for maximum impact.

Unleash the extraordinary special power associated with the card you just played, providing you with a wide range of optional strategic choices to enhance your gameplay.

Seize the opportunity to replenish your hand and acquire a new card, ensuring a constant flow of resources and possibilities.

The game reaches its climactic finale under two conditions:

• If a player exhausts all of their player markers from their supply, the game concludes immediately, paving the way for the final scoring.

• When both the draw deck and the display are depleted, and all players have emptied their hands, signaling the end of the game.

Upon triggering the endgame sequence, it's time for the moment of reckoning. The final scoring commences, awarding players points based on the factions they control. A player assumes control of a faction by having the greatest number of their player markers on cards representing that faction. In the event of a tie, all tied players share control of that faction and are rewarded points accordingly. Each faction under your sway grants you the points indicated on the top left corner of the card. The player with the highest overall score emerges victorious. In the event of yet another tie, the tied player with the most player markers remaining in their supply claims the ultimate triumph. Should this result in another deadlock, the glory is shared amongst the resilient contenders.

Prepare to forge alliances, outmaneuver rivals, and claim your rightful place as the ruler of the kingdom in Claim Kingdoms. Every decision you make, every move you execute, will determine the fate of your dominion. Strategy, cunning, and the ability to adapt to ever-changing circumstances will be your keys to success. Only the most cunning and resourceful will ascend to the throne. Will it be you?

What's in the box?

  • 70 faction cards
  • 60 marker tokens
  • 4 score tokens
  • 4 overview maps
  • 1 scoreboard
  • game rules

Data sheet

Playing Time
30 Min
Minimum Age
8+
Number of Players
2 - 4
Language
Dutch
English
Difficulty (Max 5)
1.50
Game Mechanism
Area Control
Tile Placement
Game Designer
Scott Almes
Graphic Designer
Mihajlo Dimitrievski

Specific References

ean13
8718026303075

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